SKOR Types

Runt Types
Given their names because of their much weaker appearance. Physically incomparison to Alpha types. These are the most common of the three types.

Runt types are identified by the length of their horns; teeth and claws. As well as their body size. A Runt type will be a lot smaller in size when compared to an Alpha or an Omega type. A runt types abilities will also be a lot weaker than other SKOR, whether that make them slower, weaker, duller or smaller. They're also more likely to suffer from common conditions and imperfections.

Alpha Types
Alpha types are the uncommon variety of SKOR. Alpha types are physically stronger than Runt Types. They are much larger than other SKOR; these are the types FT organizations tend to only allow Veteran Hunters to fight as they can be a lot smarter in comparison to the run of the mill Runt. Alpha types can make quick work of bones there claws penetrate and break limbs with ease.

Given their size they can easily crush their foes; their thicker skin making it harder for even bullets to penetrate might need larger or stronger weapons. Mostly dependent on the SKOR. Alpha types have longer and sharper horns in comparison to Runt types and their senses are much sharper with improved night vision.

Omega Types
Little is recorded of Omega types. They are extremely rare a hunter will likely never encounter an Omega type SKOR bu

t from what records say they describe Omega types being stronger. Their hearing recorded being 7x more effective than a Runt Type; their night vision recorded being 4x Brighter than a Runt type.

A lot of people doubt the existence of Omega types since sightings are limited of this variety but some medical records show that Omega types unlike Alpha and Runt are not apparent straight away. An Alpha type captured start exhibiting some very unusual behaviour which may indicate that the Omega Types take a lot longer to fully develop in comparison to the other two types. Potentially meaning they are more intuned with the original 'Pure' SKOR.